1.瘋狂程設-反序列印整數
#include <stdio.h> int a[10]; int main() { int i=0; while(i<10) { scanf("%d",&a[i]); if(a[i]==0)break; i++; } for(int j=i-1;j>=0;j--) { printf("%d ",a[j]); } printf("\n"); }
2.瘋狂程設-大小寫轉換#include <ctype.h> #include <stdio.h> int main() { char a; while(scanf("%c",&a)==1) { if(islower(a))a=toupper(a); else if(isupper(a))a=tolower(a); printf("%c",a); } }3.泡泡排序法int []a={9,8,7,6,5,4,3,2,1,0}; void setup(){ size(500,800); //for(int i=0;i<10;i++){ // a[i]=int(random(10)); //} textSize(36); textAlign(LEFT,TOP); showArray(y); } int y=0; void showArray(int y){ for(int i=0;i<10;i++){ fill(255); rect(i*50, y, 50,50); fill(0); text(a[i], i*50, y); } } void draw(){ } void mousePressed(){ for(int i=0; i<10-1;i++){ if(a[i] > a[i+1]){ int temp=a[i]; a[i]=a[i+1]; a[i+1]=temp; fill(255,0,0,128); rect(i*50, y, 100,50); } } y+=50; showArray(y); }4.小精靈嘴動動void setup(){ size(400,400); } int X=100,Y=100,angle=45,diff=1; void draw(){ background(0); arc(X,Y,80,80,radians(angle),radians(360-angle),PIE); angle+=diff; if(angle>60)diff=-1; if(angle<0)diff=1; }5.位置會動void setup(){size(400,400);}int X=100,Y=100,dx=1,dy=0,angle=45,diff=2;void draw(){background(0);arc(X,Y,80,80,radians(angle),radians(360-angle),PIE);angle+=diff;if(angle>60)diff=-2;if(angle<0)diff=2;X+=dx;Y+=dy;}void keyPressed(){if(keyCode==RIGHT){dx=1;dy=0;}if(keyCode==LEFT){dx=-1;dy=0;}if(keyCode==UP){dx=0;dy=-1;}if(keyCode==DOWN){dx=0;dy=1;}}6.方向也會動了void setup(){size(400,400);}int X=100,Y=100,dx=1,dy=0,angle=45,diff=2,dir=0;void draw(){background(0);arc(X,Y,80,80,radians(dir+angle),radians(dir+360-angle),PIE);angle+=diff;if(angle>60)diff=-2;if(angle<0)diff=2;X+=dx;Y+=dy;}void keyPressed(){if(keyCode==RIGHT){dx=1;dy=0;dir=0;}if(keyCode==LEFT){dx=-1;dy=0;dir=180;}if(keyCode==UP){dx=0;dy=-1;dir=270;}if(keyCode==DOWN){dx=0;dy=1;dir=90;}}7.吃豆子int [][]bean={ {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1}, {1,1,1,1,1 ,1,1,1,1,1} }; void setup(){ size(400,400); } int X=100,Y=100,dx=1,dy=0,angle=45,diff=2,dir=0; void draw(){ background(0); fill(255); for(int y=0;y<10;y++){ for(int x=0;x<10;x++){ if(bean[y][x]==0)continue; ellipse(20+x*40,20+y*40,10,10); if(dist(X,Y,20+x*40,20+y*40)<20)bean[y][x]=0; } } fill(#FFCF0D);arc(X,Y,80,80,radians(dir+angle),radians(dir+360-angle),PIE); angle+=diff; if(angle>60)diff=-2; if(angle<0)diff=2; X+=dx;Y+=dy; } void keyPressed(){ if(keyCode==RIGHT){dx=1;dy=0;dir=0;} if(keyCode==LEFT){dx=-1;dy=0;dir=180;} if(keyCode==UP){dx=0;dy=-1;dir=270;} if(keyCode==DOWN){dx=0;dy=1;dir=90;} }
2020年5月8日 星期五
week11
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